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May 26, 2007

Sustainability Reporting and the Creative Process

Which of you are familiar with the concepts of creativity, innovation, and sustainability?

I seek direction from you on how to incorporate ‘deep creative’ processes within inKNOWvate's emerging ‘sustainability reportingCoLaboratories.

The sustainability reporting phenomena is a rapidly growing trend within organizations world-wide and covers all sectors including business, NGO’s, communities/cities, education, and government. These reports help to clarify and monitor how well companies are improving their ecological, social, AND economic objectives (otherwise known as the triple bottom line); things such as material and energy usage efficiencies, as well as employment and customer satisfaction. These reports are also becoming powerful marketing tools for addressing the rapidly growing 'cultural creatives' marketplace by providing authentic and transparent responses for the consumers who are asking for more value and ‘greenness’ in their purchases.

Presently, these reports are inspiring - yes, but they are usually organized using self-determined indicators development, which help to monitor company direction. This is wonderful and important, yet the reports can be rather dry in terms of their creation, implementation, and delivery. Staff may step into their reporting process feeling overwhelmed by the additional responsibilities that are generated to deliver a good report; thus adding more weight to their already daunting work load.

That said, these reports can enable so much more. They actually become touch stones for organizational and global transformation. They are a place where organizations can get swept into new realms of design and innovation; a way to expand their understandings of how to architect richer forms of innovation.

Additionally, outcomes from entering the sustainability process are: improved human(e) communication, enhanced product design and development processes, and a renewed awareness of the company's impact on our Planet

Furthermore, the collaborative process that is necessary for creating these reports opens the door for deeper forms of creativity, thereby helping organizations realize unexpected forms of social and technical innovation, while also building a high sense of meaning among stakeholders and participants.

inKNOWvate coLabs provides delivery on this vision. Presently, I am in need of more tools that generate brain-shifting, playful, and creative processes for making the reporting process more engaging and satisfying, so that organizations can 'sustain' the process of annual reporting. I seek tools that can accommodate specific organizational needs, covering everything from designing amazing new forms of products and services (technical innovation) to changing the way companies greet each other and customers at their doorstep (social innovation).

Got ideas? Post them or email me.

Vic Desotelle
inKNOWvate Principal

May 24, 2007

Creativity & Innovation: The Gates Principles

Here is a posting about creativity from a guy who's making $500k per hour. Actually, I'm rather impressed with what Mr. Microsoft is doing with his money. He's spending it to make a difference today, not tomorrow. Guess even his kids aren't going to get much of it after he's passed on.

Anyway, I have been spending time with a few experts in the consulting field of creativity. Yes, that nebulous subject that's tough to pin a buck onto. However, I believe that the issues these 'creativists' are mashing with are critical to what NEXT-GENERATION INNOVATION will look like (a favorite subject of mine). Thus, you'll be seeing more from me regarding THE RELATIONSHIP BETWEEN CREATIVITY and INNOVATION. Thanks for the article John.

Readers, see if Mr. Gates creativity principles work for you.

Also, check out John's blog on picturing big. He's onto an interesting big solution for global warming.

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Gates-ian ideas work in ad biz
Clear direction, time to think are elements of
winning system at Microsoft
By John Emmerling
Advertising Age
September 23, 1996

Back in 1990, while researching a book about creative ideas, I spent an hour chatting with Bill Gates at his home (the old small home, not the new huge one). Conducted across the dining room table, the interview boiled down to one question: "How do you inspire creativity at Microsoft?" Recently, I came across the cassette of our conversation and listened again to Bill's words. It was a bit of a surprise, because the six principles he talked about—the ones that inspire the software developers at Microsoft—would also work magic in any agency's creative department.

1. Hire the best people. In Bill's words the best hires should be "fairly smart, broad people who have interests in a lot of areas, and are willing to work intensely on our stuff." He looks hard for those people who—in addition to having superb skills in their special area of computer technology—are also interested in the market... and in the users. (LESSON: Look for stunningly talented art directors and writers who are familiar with both Wired and The Wall Street Journal.)

2. Crystal clear direction. At Microsoft, the eight-word company mission is "Put a world of information at everyone's fingertips." According to Bill, that means a customer can "sit down and get any information they want—it's very easy to see." (LESSON: Can you write your agency's creative philosophy on a matchbook cover?)

3. Give them time to think. "People must have time to think about things," said Bill. The architects of the company's buildings must have gotten the message—all offices are private and whiteboards are mounted on the walls, ready to receive scribbled notations, diagrams and concepts. (LESSON: The client called this morning and insists on seeing the new ad tomorrow? Beg, borrow and steal—but push the deadline till Friday.)

4. Shorten the feedback loop. Even back in the dark ages of 1990, Microsoft was aggressively pushing the creative use of e-mail. Developers were expected to send e-mail describing their ideas to the reigning software experts. The feedback responses would come zapping back in minutes. Instead of a couple of face-to-face meetings a day, there could easily be 20 electronic consultations. (LESSON: Don't use e-mail just to send memos. Toss a creative idea into your agency's electronic pot—and ask for comments and tweaks.)

5. Let people feel their impact. Gates wants people to feel important. If anyone starts to get the sense they are plowing old ground, doing something that's been done before, they are quickly given something else to do. Or they are given a clear understanding of how "we haven't yet achieved what we want to achieve." (LESSON: When is the last time you asked yourself if your creative people "feel important?" Ask it. Then act on it.)

6. Allow unicycles. Good people like to work with good people—and Bill helps set a tone that is "individualized and interesting." At Microsoft, ties are an oddity. It's OK to play Friday night golf in the hallways or mount your unicycle and hold a jousting match under the chairman's windows. Stay loose—the ideas flow faster. (LESSON: Allow unicycles.)

Bill Gates' creative stimulants must be working. Worth less than $4 billion back during that summer of 1990, he's now topped $16 billion. That means—even if he puts in 70-hour work weeks—he's been pulling down more than $500,000 an hour. So if you're reading this, Bill, thanks again for the half-million dollar interview.

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Do the above Bill Gates principles work for you? In the scheme of sustainable innovation: What's impressive about them? What doesn't work for you?